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Tegan-irish

97 Game Reviews

13 w/ Responses

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It's been a bit since I've seen an escape game I liked this much. Nicely done.

This is a nostalgic lil bit that takes me back to the late 90's.
I always had a soft spot for point & click horror games, though.

Can't decide sometimes if I love or hate this game but I'm still playing it, so... hahahaha!
Best I've done was level 15. You don't wanna know after how many attempts.

10/10. The pixel art is great, the game is hard but it's not impossible, there's a bit of a learning curve for each class of character, as there should be.

Could use more sound effects and back ground music, but that's about it.

A new newgrounds classic, if you ask me.

Love this game. My only gripes are the lack of anyway to save your game and the bug with the stat numbers that seems to kick in at about 10,000.

Lovely game, my only complaint is that I wish it was longer. Looking forward to a sequel!

It's a cute little idle dinker, if the scale were bigger with hundreds of characters to collect and a short description of each classic NG character/ video game character I could see it being one of NewGrounds's NewGroundsiest new classic. Love the pixel art, it runs smooth & it's got room for expansion / replay ability.

Ha, I get it. "drunk" physics with the objective essentially being beer pong.

How Cheeky of you. Once that dawned on me the game was a fun little romp, albeit challenging as the power gauge being the wee lil' ball ( playing on pc) it was kinda hard to see, but otherwise everything runs smoothly.

It's colorful and frantic, everything I personally enjoy in a one-button mechanic game.
Control wise everything runs smoothly, no complaints there.
5/5

I like the concept of an explorable sort of semi-sandbox you have going here and I think if you had more time to work on it and flesh it out it could be a really immersive bit of interactive story telling.

That being said: For the future, the dialog could use more depth & take all the time you need to take on art. Not bad for a class project I assume you did more or less by yourself. So Imagine what you'd be capable of if you weren't under such a strict deadline.

Honestly: If Dawnford: Day3653 popped up here in a year or two, I'd play it.

LaraCroft02 responds:

Thanks so much! I really wish I had more time and yes, I'll think of making another one for sure

Where to even begin? I started playing this series by starting with the latest one ( 3 ) ( which was not optimal but lesson learned lol ) After completing the third installment I liked it so much that I went back, over the last week or so, played 1 & 2 in order this time & re-played 3. The first game was quite a bit more difficult & playing any one of the games without playing at least one of the previous chapters ramps up the difficulty. I came to appreciate how important it can be to play a series in it's proper order, how acquiring resources from the previous installments comes in handy down the line & how, essentially previous actions effect what you have to work with at the time and in the future. I was also delighted to find that enemy actions are procedurally generated? At least I think they are, the enemy AI has some sort of learning curve & I rather enjoyed it. Damage too ( I did a lot of quick saves / quick loads to come to that conclusion >_> ) Solid game, solid series I'll most likely replay it in entirety in giddy anticipation of the 4th installment.

Age 91

Joined on 6/22/06

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